This is a really deep game for 64x64px, wow! I like how the player's ship resembles a Conway's Game of Life "glider" shape, I don't know whether that was intentional but it added another layer to the experience for me, very cool.
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KOZM's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #35 | 3.780 | 3.923 |
| Overall | #42 | 3.577 | 3.712 |
| Gameplay | #43 | 3.336 | 3.462 |
| Audio | #47 | 3.261 | 3.385 |
| Authenticity (or, Creativity in use of resolution) | #58 | 3.929 | 4.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team
alone
Comments
Very cool game, I love how unpredictable it is to jump to a new system just to run away until warp reloads lol
I feel that the game needs backwards thrusters, as an initial mechanic or an upgrade (I don't know if there is, I played again and again for about half an hour but did not see anything like it)
Also, what does the loser do?
Wow ok, a nice space game all in 64x64, that's quite the challenge, but you made it ! Good job
You fit a lot of stuff into a little space! It was cool navigating all the planets and doing quests. I would have liked a bit more to do (it doesn't seem to ramp up all that much in difficulty after the first few quests), and I wish that the UI didn't require me to take my hand off the arrow keys and onto my mouse quite so much, but I had a fun time with it.





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