Nice work, especially given the extra time limitations you were working with here. I loved the art style but I do wish there was a bit more visual distinction between the playable and non-playable areas on the map. I think you could have toned down the grass in the playable areas to make it clearer without losing the aesthetic. I also saw the issue with the stairs opening before everything had bloomed on one of the levels, but I still managed to have enough water to finish blooming them all anyhow on my way out the door. Thanks for making and sharing your game!