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I'm really intriqued by this as the art is well done and there's some really well implemented juice, but I'm unsure as to the desired gameplay loop unless it's racing to the end of the level which is how I ended up playing it. I found it easier to just dodge the enemies rather than defeating them. I'm also enamored by the fish-eye effect on the camera, that was really cool and I don't see it used very often (now I want to figure out how to do that).