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A jam submission

Farly's Flower ShopView game page

Create flower basket and fulfill customers' requests to earn as much points as possible.
Submitted by DrayPixel, BluePained, NathanTheCraziest, sleepyhead.exe — 4 hours, 19 minutes before the deadline
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Farly's Flower Shop's itch.io page

Results

CriteriaRankScore*Raw Score
Judge's Pick#2n/an/a
Music#54.1854.185
Art#74.4814.481
Overall#74.0444.044
Theme#124.2594.259
Fun#313.6303.630
Gameplay#343.6673.667

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

KAPLAY

No

Was not made with KAPLAY

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Comments

Viewing comments 29 to 10 of 29 · Next page · Last page
HostSubmitted

really nice, both the art and gameplay feels so polished from the little movements to the sound effects that play. for a jam game theres not much else to ask for; but if your looking to update this further adding a stor/dialogues, and maybe even changing levels/locations might be a good idea. overall a fantastic little game.

Jam JudgeSubmitted(+2)

The atmosphere of this game is fantastic, I love the design of each character and how their expression changes throughout the wait time. Very stressful at first, but feels fantastic to string together orders quickly! The swing of the music holds everything together throughout the chaos.
Fantastic job on every front, game feels super polished. Well done on this!

Submitted(+1)

This was an excellent shop game! It would have been great to be given a tutorial instead of a user manual, and some polish like menu buttons and flowers indicating when they're being hovered over would have been nice! Overall this was a very solid game with good visuals and intuitive drag-drop gameplay. With more features and polish it could make a nice game for publishing. I would have liked to rate it before the jam ended!

Submitted(+3)

Very fun! I got a bit of arm strain from all the click-and-drag, so maybe having a different way to put flowers in the baskets could be helpful. But otherwise solid game! 

Submitted(+1)

o jogo é muito lindo

Submitted(+3)

Great aesthetics and music, it all comes together nicely. This was the most successful flower shop game I’ve seen in this jam. As mentioned by others, it’s hard to figure out how to get started, and the bloom mechanic is probably too confusing. I think what this lacks compared to Diner Dash, Overcooked, etc, is the time management aspect. You wait a second to grow flowers, but you aren’t building a scaling chaotic orchestra of timers and mini-objectives to balance against each other. To me, this is more about how fast you can process requests mentally, and then how fast you can click and drag. I would have liked to see it more about how well you can balance competing timers.

That said, there’s a lot to like here, and it’s a great game jam effort. Well done.

Submitted(+2)

I absolutely loved the art, and the sound effects were amazing as well!
Took a second to figure out how to play but once i did it was pretty addicting :)

Submitted(+1)

Too Hard :(




Actually a pretty good game

Submitted(+2)

Pretty Addictive haha! I love when the first minute hook me to next 10 minte of playing! The gameplay and feedback was pretty solid and easy to use! yet one issues is i dont really know when a customer can get angry because of waiting and leave, slider or mini timer might help this isue. Great game! Play our game too if you dont mind!

Developer

Yea, will need a better indicator for angry and also hovering basket/customer too.

Thanks for playing the game!!!

P.s. I've played and left a feedback a few days ago. I love the cozy vibe.

Submitted(+2)

Really good art! I would have liked it to start slower, but that’s just because I’m bad haha. The components communicates really well with each other, which makes it feel very professional. Well done! It wasn’t a 5 in fun for me, but it was definitely pleasant 10 minutes, though maybe not for the customers since some of them left irritated 😅

Developer

Thanks for playing!!!

Could you tell me what can done better so you will have more fun?

I know its impossible to have a game that fits everyone, but will at least try to generalize it.

Submitted(+2)

I had a lot of fun, very nice. I was managed to gain better score in just a few more rounds. I was very happy to see my name in the leaderboard. I think it would be better if there are more interface feedback such as, highlight the box where the item is going to drop into, because I had a bit trouble placing item into the correct basket. Customer's patient gauge(Optional) would be nice.

Submitted(+1)

This game feels very, very polished, from the theme right down to the music. I didn’t find it super fun, but that’s more of a skill issue than a problem with the game itself.

Developer

Thanks for your honest feedback! T-T

Yea, but I get it. There's no game that fits everyone, and its perfectly normal. 

Still, thanks for playing!

Submitted(+2)

Ah, this was fun to play! I loved the aesthetics and enjoyed the vibes but agreed with some of the feedback that it was hard to follow the blooming mechanic—I ended up needing to keep replanting and keeping my garden stocked manually to keep serving up baskets of goodness. Thanks for making and sharing your game!

Submitted(+2)

The gameplay is really nice  the small puzzle mechanic adds depth and makes you think instead of just quickly selling flowers, which works very well. The sound effects and background music also fit perfectly with the visuals, creating a great harmony. Well done!

Submitted(+2)

Really really liked the art, game was really polished with every setting or explanation you could ask for.

Submitted(+2)

this game has such a cute and cozy vibe, loved it. 
I struggled keeping up with customers haha, would like to have a little more breathing room to focus on gardening part :)

Developer(+1)

Thanks for playing!
There's also the blooming mechanic where player can utilize them to change nearby flowers. 
Honestly, the blooming mechanics is a bit confusing and hard to master, but the payoffs is really good once mastering it. 
You will be the GOD OF FLORISTS!

Submitted(+2)

Really well made. It took one round of failing to figure out how to play it, but after that I got it and was off to the races. I typically don't like to play games of the nature where I'm matching ingredients, unless its Overcooked, by I enjoyed myself. The polish was very nice, juicy, gorgeous. Great job.

Jam Judge(+2)

Nice idea, with a pretty well made core loop as well. The blooming mechanic while present, was a little too hard to understand and vague for me to make consistent use of it. Despite that, the game is very engaging and fun. It has a cozy vibe and charming music, overall a good relaxing game with a hint of panic attack.

Developer (2 edits)

Noted with Thanks.




Really, Thanks for playing and feedback though.

Submitted(+1)

Really nice and polished game the art was amazing l love how everything moved abit, the music was cozy and nice i really liked it! the gameplay left little breathing room XD i wish that the customers wouldnt come instantly right after another and give sometime to focus on the

Submitted(+2)

really nice completed game XD

I really like how polished the game is ^^

the artstyle is really cute and the animation is really enjoyable to see

I feel like the combination or position could be good but since it can change the other flower, it might ruin the player's planned stuff

Developer(+1)

Ya.. The change flower mechanic, is like a double edge sword. If use correctly, it will help player alot, else it will introduce some chaos which is also intended. I want player to panic due to some disruption to their plans, or they perform a great strategy and feels good that their strategy works. 

The game is inspired by Overcook and Papa Pizzeria. I hope to capture some essence of chaos and the fun. 

Thanks for playing and the feedback!!! Really appreciate it.

Viewing comments 29 to 10 of 29 · Next page · Last page