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Trap Tunnel Technician's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Art/Graphics | #60 | 2.041 | 2.500 |
| Originality | #63 | 2.177 | 2.667 |
| Fun/Gameplay | #66 | 1.361 | 1.667 |
| Audio | #66 | 1.089 | 1.333 |
| Theme | #66 | 1.633 | 2.000 |
| Overall | #67 | 1.660 | 2.033 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did your team create most/all of the graphics yourselves?
yes did it all by myself solo
Did your team create most of/all the audio yourselves?
yes did it all by myself solo
How did you incorporate the theme "PATCH IT UP"?
yes did it all by myself solo
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Comments
I totally agree, i had to quit the jam early because i had other complications interfere. Also i somewhat overscoped the project, it was for my first game jam. I still had a lot of fun, thank you everyone for the feedback.
Honestly, I couldn't really tell what was going on in this game and there was nothing explaining what/how to play. Maybe put something in the description of the game to help guide people to play your entry!
The level editor is really cool. I tried playing the foo/bar level in the level browser—it was a bit hard for me to figure out the mechanism. Maybe a short tutorial would help players like me.
I agree with lajiao's comment. It seems like it's a tower defence game with a level builder, but I wasn't able to figure out how to protect the thing. Looking forward to seeing more if you decide to keep developing it.
Cool concept, though I couldn't quite figure all the mechanics out - but seems like something I would like to play if it was more fleshed out :D Also cool that there is a level editor!