giant dog
Creator of
Recent community posts
I really appreciate that you enjoyed the game, and thank you so much for sharing such a detailed play experience! You’re absolutely right that the animation speed can feel a bit annoying for players who are skilled or just want to retry quickly. My current approach was to add an option in the settings to control animation speed, but I realize that’s not ideal—many players might not notice it, and the animations can actually be helpful the first time you play a level.
Your suggestion to only play the cutscenes once is a great idea, and adding a retry/skip button definitely makes sense too. Thanks again for the thoughtful feedback—it’s super helpful and encouraging!
Thanks! I made levels 1–3 easier so players can learn the basic concept. For levels 4 and 5, I tried to make them as hard as possible: I first drew many nodes, randomly generated bugs on them, played each version, and picked the hardest. I think you’re better than most people—at least better than me! :)
