I had been following the progress of this game through the dev-share channel on Discord, and I was excited from the very beginning to finally try it out! The black and white aesthetic is lovely, and the overall presentation feels very polished definitely one of the most complete entries I’ve seen in this jam. The minimalist style, music, and little particle effects all add up to create a really strong vibe, and I think the ghost leaderboard was a great touch.
The core concept has a lot of potential for something even bigger. I really like the idea of recovering even when you go off-road, and the mechanics around drifting and boosting give the game personality. That said, I think the controls could use some refinement. The car traction feels a bit too slippery, and the way to possess other cars isn’t immediately clear, which can make things frustrating at first. Boosting into targets is also tricky maybe being able to bump into cars without always relying on the boost would make it feel smoother and more intuitive.
Even with these rough edges, the experience is fun, stylish, and creative. You clearly put a lot of thought into it, and it shows. Congratulations on finishing such a solid project for the jam I’m really glad I got to try it after watching the development process unfold!
Congrats on getting it done in such a short time! If you’d like, you can also check out our game, it would mean a lot to us.