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Great submission! I was able to clear it after a few deaths. The difference between close range with the sword and long range with the pistol made it quite fun. I liked the platforming section too. The Matara section threw me off as I didn't know much about her, but it was still fun nonetheless. I liked the prompts and the dialogue. The Dokibird sprites are cute!

Some feedback/bugs:

  • I don't know what the upgrades to, but it didn't seem like they carried over to the next screen. One of them shot a Tomato RPG that was too slow and just rolled on the ground.
  • The final Mint boss took too long in my opinion. They had too much health, and I wasn't really taking too much damage, so I was able to just stand in one corner and win after a while. I do like how I was able to shoot where my mouse was, so I didn't have to constantly change my aim as I moved.
  • I fell off the side in the 2nd map, and it got me stuck as Doki wasn't in the screen anymore.