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Hm. I like this game for its concept — the art is also impeccable — but the gameplay leaves something to be desired. I feel like you could have fleshed it out a bit more rather than just using flat multipliers and randomness. Even with the forced use of more risky strategies, I found myself using Flyers and the 1.5x boost ability consistently got me over the threshold. Also, at some point, I got a bug where the menu completely turned black and didn’t give me any abilities to use. All in all, it definitely has potential, but it’s maybe not my favorite game in its current state.