Cool little puzzle game, I felt all the puzzles were relatively straightforward, I felt there were some instances where you would move or teleport into a part of the map full of enemies which would be abit hard to counteract first time round. I couldnt predict what the ogre could deal with at times, it would die to a wizards fireball but not a cannons fireball but these are just little grievances and I enjoyed the game as a whole, along with the high pitched worms like voices.
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Green Friends's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #3 | 4.403 | 4.403 |
| Authenticity (or, Creativity in use of resolution) | #5 | 4.667 | 4.667 |
| Audio | #5 | 4.222 | 4.222 |
| Gameplay | #7 | 4.167 | 4.167 |
| Graphics | #10 | 4.556 | 4.556 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Themes
"Liberate" and "It Happens Again". A troll girl gets into trouble, you rescue her, and then she gets into trouble again.
Team
A team of two. A coder and a pixel artist.
Jam
LowRezJam is the best jam ever :)
Comments
Fantastic! I love the combination of discrete logic puzzles with twitchy realtime action. And everything looks and sounds just perfect. Well done!
Did notice one minor bug. In the first half, I think it was the second room with the troll, troll got killed just before the dialogue started, and she spoke a line apparently from beyond the grave. (but no harm done of course)

Thank you very much for the feedback and the bug you found! Although, perhaps this can be considered proof that love is stronger than death. But to be honest, I once again did not have enough time to test and polish everything, and if this is the only issue you encountered, then you are very lucky. Right after the voting ends, I’m going to release an update with bug fixes, improved visuals, and a new npc.
Amazing little puzzle game with a cool mix between real time and sokoban turn control timing For a moment I was a confused on the turn vs run controls, which might be the only “pain point” in the game. Rooms were neat, with nice puzzles and timing section, and smells like troll in here will live rent free iu0n our head for a while.
Audio wise we are a tad louder than games should be, but we haven’t reached game jam audio level, which is always neat! Loved the little callouts the guards/wizards did from time to time, and the troll vs guard “rts” subcombat was a good addon.
Graphically the game looked really neat, I loved everything presented here. Super entry!
Was going to say it reminds me of Mimic Trick and then I saw Veksell worked on that game :)
Very nice presentation, gameplay is clear, visuals are nice, I like how the cannonballs illuminate the ground. There could be a bit more checkpoints, sometimes when you die you go aaaallll the way back, which isn't nice.
As a minor nitpick, the audio shouts of the guards were a bit too loud compared to the music, and the fact that the character doesn't move when you press the button once feels a bit stiff, but it's probably a matter of getting used to it.
I really liked the puzzles, dialogue, and difficulty progression!
There was a funny moment my friend was watching me play, and I freed Troll Girl for the first time. When she noticed the fire jar cannon and went to destroy it, she made an exclamation and ran off-screen. My buddy and I went "Oh no", and all we heard was a crunchy sound effect.
We had no idea Troll Girl had destroyed the cannon. We thought she got destroyed the moment we freed her. I was dying with laughter, especially when we went to scope the scene and saw she was still alive.
Troll girl for the win, lol.
I enjoyed playing this a lot! Gameplay, graphics and audio are all very nice, I have no nitpicks.
Super fun game ! Really clever and looking great. Would have been nice with a couple checkpoints, but that's just because I was bad. I also loved the voices :D
Absolutely gorgeous graphics. Very fun and well though out game-play. Music and sound was also great, I love the guard saying "who's that."






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