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Crab Castle's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay/Fun | #2 | 3.444 | 3.444 |
| Overall | #11 | 3.000 | 3.000 |
| Music and Sound | #13 | 2.944 | 2.944 |
| Creativity | #21 | 3.000 | 3.000 |
| Graphics | #25 | 2.778 | 2.778 |
| Theme | #25 | 2.833 | 2.833 |
Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game follow the theme?
Waves on the beach and waves of enemies :)
Did you use any pre-made assets? If so, credit them here:
Clipart from Irasutoya. Some SFX from Splice.
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Comments
This was a bunch of fun! Figuring out synergies, and balancing out damage with utility/econ is a ton was a fun challenge to solve! The art is great and music was awesome. Everything was really polished, great work!
thank you! I'm particularly proud of the music so I'm happy you enjoyed it. It's really hard to make good relaxing background music, since you need to cut it back a lot. different skill than other types of composition for sure.
this one is reeeally good, many different rooms, enemies and effects, and all of it making sense. I would say it's almost ready for selling actually.
congrats to the team!
the game is so cool ; good gameplay and soo addictive
Addictive!
Had a blast playing it! favourite game of the jam in terms of gameplay. Working quite well and free of bugs!
ty! gameplay is the most important category, after all, so it's what we focused on ๐
the game loop is solid! cool!!
Pretty addictive game ngl. What a great game to kill time. With a little bit more of polishing, it will be good to go for publishing.
Amazing relaxing game I dont know what to criticise, a bit more polish and its ready for publishing to mobile
This game really got my time burning. ๐ฅ๐ฅ๐ฅ
I finally won! This game is really fun. You guys did great in all criterias. Add some explosion visual effects to see the AoE. Also I would prefer a detailed stats of each room like pts for dmg, pierce, projectiles, etc. The height of tide wave could add more depth, for now only the furnace is affected by it. I was thinking of a room that attacks electric and it will benefit if covered by water, like add more dmg or something.
congrats! in hindsight I tuned the difficulty a bit high so your win is hard earned ๐. Electric room is also a good idea. This project is considered done by me but there are so many things that could be added or ways it could be improved. I wouldn't say we ran out of time and weren't able to add them, it's more that we paced over selves and kept the game small.
ps. about the detailed stats, we preferred to keep it simple to make it accessible for the game jam. too much text is very very overwhelming. but for a full release, this could be an issue, of course
Satisfying sounds and good core loop well done
Played till 13th wave
Overall fun concept for a tower defense...