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Boat Bash's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #3 | 3.806 | 3.806 |
| Overall | #7 | 3.155 | 3.155 |
| Music and Sound | #7 | 3.129 | 3.129 |
| Gameplay/Fun | #16 | 2.806 | 2.806 |
| Theme | #17 | 3.065 | 3.065 |
| Creativity | #24 | 2.968 | 2.968 |
Ranked from 31 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game follow the theme?
The "floor" is water.. with waves... also, there're a bit of enemy "waves" (if that counts hehe)
Did you use any pre-made assets? If so, credit them here:
"Choose Your Character" By HeatleyBros and "Pixellari" font. I also mention that in the game desc.
Comments
Damn. Make sure you fix the bugs and work on this a bit more and you can make some easy $$$ when released. Was fun, but got frequent crashes. Also, I'd make sure the enemy damage you less. Great game idea!
Awesome game! I really enjoy to play it! I like your art style.
PS. Browser game crashes frequently - I run it on Mozilla Firefox.
This looks amazing. Cool wave effect. :O
Unfortunately the game is too difficult for me, I cannot beat the boss. Maybe it's the physics I cannot get used to no matter how much I tried. This does not mean it is bad. In fact, I like the physics as it felt really on water. I just have skill issues. :')
The sounds and music are good. But the bump sound seems louder. Overall this is sick. Well done.
The visuals and audio definitely carried this game. It's kinda weird though because I felt like it was meant to be pretty difficult, but with a cute aesthetics.
I figured out the "trick" to the gameplay is a sort of dash around and time your attacks thing, much like From Software games, which I'm no stranger to. But I do think the controls of the game diminish the experience a large bit since it was really hard to figure out what the character was doing and whether or not you had control etc. Coupled with a sort of weird bouncy physics and it's kinda chaotic and frankly frustrating to play.
The attack being bound to your current direction and coupled with a very slow turnaround creates a very unresponsive feeling for the controls.
Fun and good looking! I feel like a different control scheme would enhance the gameplay. If L/R were a rotational movement and U/D being forward/reverse would really help, especially since the enemies attack along the diagonals a lot.
Great game! Very responsive and intuitive. Quite hard, and forces you to "Git Gud", and super enjoyable. Very crisp UI and general presentation!
I was really bad at this game, but had fun anyway. It looked nice and sound was fitting. I really liked the options you had after dying. Do you want to play again, yes or yes :) Here is a video of my playing:
game design is great. best i've seen this jam. does it go past wave 2?
Smooth. but somehow my game freezed after defeating the boss at wave 2. It was fun and I liked the graphics.
Nice one! I like the physics of the water, and the sound design is very pleasant!







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