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A jam submission

BitFarmView game page

Submitted by Kemo — 1 hour, 20 minutes before the deadline
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BitFarm's itch.io page

Results

CriteriaRankScore*Raw Score
Theme#104.3084.308
Art#443.8463.846
Music#563.3853.385
Overall#633.4153.415
Gameplay#942.9232.923
Fun#1202.6152.615

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

KAPLAY

No

Was not made with KAPLAY

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Comments

Submitted

The graphics were very unique in the best way possible — I really loved the cozy style, it gave the whole game such a relaxing vibe. Planting and taking care of the flowers was a lovely mechanic, and it made the game feel peaceful and calming. A little indicator to show growth progress could make it even more satisfying, but overall this was such a charming experience. Great work!

Submitted

The graphics of this game are increidble, I very like the style. I like too the mechanic about plant a plant and take care of it (like Sheducle I), Although at first I didn't know how to make the plant grow. It's a very good game, you could perfect or add some more mechanics (or make them more complex), extend the story, and you could have a good complete game. Good job!!!

By the way, you have my humble game here if you want to try it too ;)

Submitted

Cute game and interesting graphics!!

Submitted(+1)

peaceful and calm game XD

sadly the music stopped playing after a while :"D

I think maybe you can add something for the player to do while waiting for the flower to grow

Jam Judge

Nice cozy vibe, The game can be made into a very chill and relaxing farming sim, lacks content as of now but I enjoy the overall vibe and the macrow lore lol.

Submitted

Who up farming they bits. Cute demo! the 3d models and the shader looks nice but yeah it could use a little extra gameplay haha since rn you don't really have to make choices in the game.

Submitted

It’s a nice demo. I think this could be really cool to watch your array of flowers grow larger and larger, eventually into a bigger greenhouse. Some on screen tooltips would help, and the blooms would be more satisfying if they were bigger or more animated or something. For instance, I didn’t realize my very first bloom was done for awhile.

Nice work!

Developer

3d modeling is so goddamn hard, I wanted to add animation when it grows but it I just suck at 3d animation, thanks for your comment

Submitted(+1)

I guess making it 3d was very hard, job well done there, it looks very good. The idea is simple and well excecuted, so, overall, very nice submission!

Developer

Thanks, I wouldn't say 3D was hard tho since all I did was use a shader over the whole screen (kinda like a filter). Thanks for your comment

Submitted

It would be great if there was some kind of indicator to show how much is left until the next stage. The game also lacks builds for Windows and Linux. In 3D browser games, the cursor sometimes drifts to the bottom right corner, which makes playing a bit unpleasant. Other than that, the game is great.

Developer(+1)

I wanted to make an indicator but I just couldn't think of anything, and I couldn't make a windows build bc it would take some time for me uploading it :( thanks for the comment tho

Submitted(+1)

livin the dream

Submitted

w no thumbnail

Developer

bro I submitted at 3am i just wanted to sleep, ima add one today