loved art style
Play game
Orbital Cookies's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1474 | 2.111 | 3.500 |
| Visuals | #1644 | 2.111 | 3.500 |
| Enjoyment | #1867 | 1.658 | 2.750 |
| Overall | #1914 | 1.558 | 2.583 |
| Theme | #1971 | 1.508 | 2.500 |
| Gameplay | #1974 | 1.357 | 2.250 |
| Audio | #2209 | 0.603 | 1.000 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
It's set in a universe where hardened candy is the main building block man-made creations. MC chooses to risk her life, just to capture a ship called Biscuit, after all the inheritance of a Pirate Lady was staked on it - marital status of her own daughter included.
What code and assets did you not make from scratch during the jam (if any)?
All of the code and art is going to be made by the creator.
Pictures would have sketch process in the devlog,
And the code, besides being a bit too obviously beginner level, would have adjustable snippets about fun moments of creating a game (and mistakes with it) in devlogs.
How many people worked on the game?1










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