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A jam submission

OrbitView game page

A lost little bear just wants to find his way home.
Submitted by Zenobia — 9 hours, 12 minutes before the deadline
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Orbit's itch.io page

Results

CriteriaRankScore*Raw Score
Fun: Is the core concept of the game fun and entertaining?#263.0743.074
Emotional Impact: Does it leave a mark?#342.2222.222
Theme Interpretation: How well did it embody "It's not what it seems"?#402.4442.444
Overall#412.5562.556
Creativity: How bold, weird, or original is the idea?#542.4812.481

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted

Really nice and somehow calming game due to the music. The little creature you play is such a simple design but still so cute!

Submitted

i encountered a few bugs though from the nice platformers... switch to playing my game too ;))))

Submitted

Very pleasant, I like artstyle and control impact.

Submitted

Very good. I like the movements. The style was also very cute and the playable cat was so adorable. Very well done.

Submitted

I thought that the movement in the game was really snappy but like too quick in my opinion. It was difficult to do a lot of the platforming. And I think some of the level design felt messy. I unfortunately wasn't able to finish because I wasn't even sure what my goal was in the second level. I didn't know where the door was or how I was supposed to get the key. But I think the game visually was really great. I really liked the look of it a lot. I think if you worked more on the movement and made level's difficult gradually progress smoother I think it will be a killer game :D

Submitted

I really enjoyed the overall style of the game the art direction is charming and the music fits the theme beautifully. The main menu is simple but effective, and I appreciated the small touches like dragging keys and boxes around, which added some fun variety to the gameplay.

That said, I did feel the character controls were a bit too fast at times, which made the platforming sections harder to enjoy. The camera also felt slightly zoomed in, which made navigation and figuring out where to go next a little tricky. Some mechanics, like the color-changing feature, weren’t immediately clear, and a short introductory challenge to teach them might have helped smooth the experience.

Still, for a game jam entry, the amount of work and creativity put into this is really impressive congratulations to the team! Playing it reminded me of how much love and effort goes into these jam projects, and honestly, it makes me happy to share that I also submitted my own little game. If you get the chance, I’d love for you to give it a try too you might find some of the same spirit there.

Viewing comments 26 to 21 of 26 · Next page · Last page