A simple but fun game. It's impressive you have made 2 submissions to this jam, I already played Dare to Disco and when I read the description of Cookie Dash I got surprised. Congrats for that. Btw, my record was 8
Play game
Cookie Clash's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #273 | 3.714 | 3.714 |
| Visuals | #563 | 3.643 | 3.643 |
| Overall | #594 | 3.274 | 3.274 |
| Enjoyment | #617 | 3.357 | 3.357 |
| Innovation | #633 | 3.071 | 3.071 |
| Gameplay | #761 | 3.000 | 3.000 |
| Audio | #885 | 2.857 | 2.857 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player needs to time their reaction to exactly 5 seconds - they can either risk counting it themself to get it as fast as possible or they can wait for the timer to end which may result in them losing the round.
What code and assets did you not make from scratch during the jam (if any)?
All art and sound effects linked on the itch.io page
How many people worked on the game?1
Comments
Nice simple game! A leaderboard would've added a lot of challenge and caused people to grind more to beat each other
I enjoyed this quite a lot. A great example that a simple game where everything is just simple enough but well executed, can be a really fun game. Good job!
The game is pretty simple, but you have put in quite a lot of effort into this, I am guessing you learned a lot from this.
The art looks really good.
Congrats on releasing a polished looking game and doubling down on the simplicity!
This game definently reminds me from one of Kirby Super Star's minigames, Samurai Kirby, where you have to quickly press the A button as soon as the red mark appears in order to win. This game is basically that, but with cats and biscuits. For this being your second Godot game, this is probably the best one you've made yet! I love on how the timer fades out before it even reaches 0. Oh, and I kept hitting the spacebar too early, but I'm mediocre at best when it comes to these types of games. Although, it would be nice for a tiny little screenshake and sound (Like say, "GET THE COOKIE!!!" whenever the cookie appears on-screen, because that can really elevate the urgency of needing to hit the spacebar NOW. Overall, 4.75/5 stars. Your best one yet, Donian. 🐈🍪
Fun little reaction test game. My best was 8 but I mostly waited until I saw the cookie and I think after 8 it is too risky to wait since the reaction time of the opponent decreases. Not sure if there is another option to get it before seeing it as I was every time too early.
Good job.
I love the idea of this game, so small and simply but fun design!
Getting 8 biscuits and having the timer stop at 4 seconds and waiting for the biscuit is very risky!
Simple concept executed really well! I had a ton of fun trying to out-click my foe ... my best is 8. I think you did a great job putting this together, I love the whole vibe, and as they say: keep it simple!
Having gotten a cookie with a reaction time of 0.00 (idk how) this game is nothing more then a reaction time training excercise to me. Its not fun by any means its just kinda, wierd.
i recommend looking into scaling the viewport to fill the window (should be in project settings in Godot), and then setting the resolution low enough so the game scales properly in the browser. just makes it look a bit more polished. otherwise, nice and simple little game, I agree with the idea to show how close you were to the perfect time to increase the skill ceiling. also, the game inherently has a good looking thumbnail from the page that made me want to click on it first when browsing all the submissions


Leave a comment
Log in with itch.io to leave a comment.