Wow, this game! I loved it. It must have taken incredible dedication to accomplish this in such a short time. All the different background and character and flower art, the writing, the UI and custom Dialogic themes, the sheer amount of game logic for unlocking stuff when talking to different characters---which takes forever to playtest and is so difficult to do in jam timeframes---and then you've also got elegant sound design that feels totally natural, and then add on to all of that that the story itself feels heartfelt and emotional without being cliche or overwrought.
I really enjoyed playing and always felt like I could progress by going to different areas and talking to people, and things didn't feel like they were being given away for free. The characters had personality, the story hooked me, collecting the flowers gave a nice sense of progress, the amount of information given and needed for each bit of progression seemed well balanced, and I liked being able to help bring resolution to a story conflict that felt unique to this game. It was just all so well designed and put together, it made for such a smooth experience for me.