Ah, so you need two people to play this game with two different comps? ( I'll come back to this later ). I was assuming using the same machine. Like a fighting game.
Play game
Catchow's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1681 | 1.618 | 2.400 |
| Gameplay | #1715 | 1.753 | 2.600 |
| Enjoyment | #1728 | 1.888 | 2.800 |
| Theme | #1803 | 1.753 | 2.600 |
| Overall | #1844 | 1.663 | 2.467 |
| Innovation | #1902 | 1.483 | 2.200 |
| Visuals | #2001 | 1.483 | 2.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
We've made our game around the theme Risk It for The Biscuit, and it was really fun to develop!
What code and assets did you not make from scratch during the jam (if any)?
The game was made by 2 developers that are both programmers. The visual assets were bought by one of us, but the game was made from idea to reality all in the time of the jam. The visual assets were the only part that was already done.
How many people worked on the game?2




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