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Fire Bringer's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #1329 | 2.239 | 2.625 |
| Enjoyment | #1510 | 2.239 | 2.625 |
| Visuals | #1578 | 2.239 | 2.625 |
| Overall | #1601 | 2.043 | 2.396 |
| Gameplay | #1623 | 1.919 | 2.250 |
| Theme | #1704 | 1.919 | 2.250 |
| Innovation | #1771 | 1.706 | 2.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The player will have to risk both their time and their life to choose the best path. Risky paths will save time but contain dangerous obstacles, while safe paths may keep them alive.
This is also the story of Prometheus, who risked everything to steal fire from Mount Olympus and deliver hope to humanity.
What code and assets did you not make from scratch during the jam (if any)?
Character Sprite: https://liberatedpixelcup.github.io/Universal-LPC-Spritesheet-Character-Generator
How many people worked on the game?7
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Comments
great game! I like the art and the sound appropriate with the excitement of a platformer. I appreciate the save points as the player progresses. This has good replay value ,and I enjoyed playing this one! congratulations! keep it up!
Nice platformer with interesting level designs. I just noticed that the sticks (when returning to the begining) were not disapearing when collected so i was able to just take them indefinitly. Also I feel like my shift input was constantly on /disabled ? I wasn't able to dash nor to sprint (or always sprinting). Beside this i had fun trying different routes, well done.
The movement could be a bit more direct but I loved the artstyle and the music. Well done!
When playing with mouse and keyboard the controls were a little too unreliable for me to want to risk the shorter path through the more dangerous obstacles. The theme was executed well but without the control reliability it felt like a regular platformer
a zoom in/zoom out option will be great, sometimes it look like it was to zoomed out. Also there were moments whe the character get stuck, but overall a really nice game.
looks pretty cool, but when you spawn into the second level you get stuck in the ground and cannot move, also the ingame menu text is replaced by numbers xD
Thanks for checking this out! We fixed the issue with the menu text. Unfortunately, choosing "Retry" is what causes you to get stuck in the ground, but we're still trying to fix that. If you try again, make sure to hit "Resume Game" to avoid that.