wow love the concept
art and music and atmosphere is top notch. I leave detailed feedback on every single game I play, so hope you don't get intimidated by the wall of text. Here's my feedback:
Overall, I wish there was more indicators on what I need to do. Some things I struggled to discover or took me some time:
- I didn't know right click was for picking up objects. I don't think the game told me this.
- I don't know what the timers at the top right are about. I don't know what the icons mean or the cards are for, and hovering my mouse over them does not tell me any information.
- I got to the portal, but it didn't do anything, nor told me what I need to accomplish before I can use it.
- There are lots of resources - honey, crumbs, strawberries, but the game doesn't tell me how to use it, or where to go to use them. By this point I have learnt I can pick them up with right click, but what do I do with them?
- i tried donating the honey to the windmill as it had a honey icon hanging by the stand attached to it, but it did not do anything.
- Later on, through sheer random experimentation, I found you could deposit them on this random brown table I ran into, but then i did not know what to do next.
- I think a lot more 'hand-holding' would be helpful - anyway that's just my thoughts and merely sharing my experience playing!
I see a lot of other people commenting on the art, which I fully agree with - the art is fantastic, but I don't see much comments on the gameplay so I am left wondering if everyone else has figured the game out and it's just me being a little dense haha. If you could watch my screen, it would be me wandering aimlessly around the map picking up and dropping objects (since you hold only one at a time), while time is ticking down to the eventual game over screen.
Still, I actually left this game running in the background because the music was so cozy and chill, and it brightened up my day just looking at those gorgeous graphics - love the idea of the island in the sky btw. Very wholesome!