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Charge's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #104 | 3.966 | 3.966 |
| Innovation | #133 | 3.741 | 3.741 |
| Overall | #277 | 3.575 | 3.575 |
| Enjoyment | #329 | 3.655 | 3.655 |
| Visuals | #353 | 3.931 | 3.931 |
| Gameplay | #576 | 3.207 | 3.207 |
| Audio | #804 | 2.948 | 2.948 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Risk your life to charge your phone with electric eel. Closer you get faster you charge (and better score).
What code and assets did you not make from scratch during the jam (if any)?
CC0 sounds from https://freesound.org/
How many people worked on the game?1
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Comments
This is such a neat concept, just drag the charger onto the eel to charge the phone but I couldn't just hit the eel with the plug. There is also a faster charging bonus if I put the plug near the eel's body, which is another neat concept and mechanic.
Funny game! reminded me a lot of the tp system in deltarune. First time I got zapped spooked me a little haha!
I ended up in another dimension a few times, but finally managed to change my phone! Very good game, especially if you made it in one night. I love the color scheme too.
Ha ha this is hilarious! This is what I wanted to see in a jam. Great job! I love the simplicity yet challanging nature of the game. This is also the perfect risk and reward that I feel fun but manageable. I guess the main reason is that the game is not that long, and every time you fail, there isn't much progress lost. The art also matches the game neatly and the whole package felt complete and polished.
The main criticism is that there is just no background music to the game. It just hurt the presentation so much. It's also strange that the eel is constantly trying to move to the far right side of the screen. I am pretty sure that may be a bug, but it just makes everything offscreen, and it looks a bit awkward.
Anyway. I love this game so much. Well done!
I think people would genuinely try this if there was no other way to charge your phone XD. Amazing art style and audio
Nice eel
Simple concept, cute artstyle, kept me engaged for ten minutes longer than it should've. This is good game design!
the visuals are great
Really nice simple game, very charming!
for someone who palpitates, i can definitely feel the electric shock lol
simple but very innovative :D
A very simple and cool idea!
My only feedback is for the eel to move away and bait you into moving closer sometimes. It would have added a bit more to the risk factor.
Like the idea really unique short simple and fun :D
Really creative and cute idea for the Jam! I kept getting shocked, but it was a fun balance of risk v reward very well done!
cheated to win, just kept hand to the right side and the eel keeps bobbing and we can charge safely
Such a good idea, I'm never paying for power again!
Cool idea and great art.
Fun small idea, I find it really cute.
Whoever came up with this game is a genius!!!! It’s insanely fun yet so simple at the same time. The real essence of playing it is learning not to rush—taking it slow and carefully managing distance. After spending some time with it, the experience becomes incredibly rewarding. I just hope more content gets added, because this game is really, really enjoyable
The game looks very good and has a very creative idea behind it, really nice. It's VERY impressive for being made in a single night! It's a bummer the game is pretty much a few seconds long and has mostly up and down mouse movement as the whole gameplay, I'd love to see an extended version with more content, like maybe stages with new hazards.
very crative game idea
it just need a little bit of visual polish