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(2 edits)

Thrilled to see another puzzle game submission!

Minesweeper feels different when your trying to punch through to a particular coordinate.  Definitely felt the theme when deciding whether or not to stick with the logically safe path or whether the odds were good enough for me to just YOLO.  Also felt pretty nice to do the work getting to the goggles and then having god mod on for the rest of the run.

I really only ran into two barriers as far as immersion goes.  First, the point and click felt a bit slow for me.  Having a keyboard map to the 8-way navigation would make it a lot quicker to skedaddle around.  The only other issue I had was in not being able to read the number directly under the character when I step into a new square.  I'm not sure what the best solution for this problem is.  Maybe dropping the alpha on the character sprite if it is on another non-empty spot?

In any case, I had fun.  Pretty cool that you got a global leaderboard up and running too.  Good job!