I liked the ideas, because board games you can play against a friend or an ai are always a fun waste of time. But, I think a few more in game tipps and hints would have been nice. I had no idea what I was supposed to do and it felt a lot like one of those mobile games where you just click the shiney thing on the screen.
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Hey, thanks for the feedback!
I agree that a tutorial would help, I just could not make it correctly on time as the gameplay took me some time to balance correctly and I wasn't sure about how to implement a tutorial correctly without having to create a specific tutorial map.
I added as much as I can, I do agree that it is not enough though.
fair enough. Just felt a bit too me that I was not interacting with the mechanics since I had not really an idea what I was supposed to do. So it is a bit hard to judge the game fairly by its mechanics unless you would play for a long time and figure out a lot of stuff yourself.
But I totally see where you are coming from, it is hard to make everything work nicely in only a few days!
so would be cool if you want to add a tutorial after the Jam for the final version.