pretty fun, enjoyed it alot, spent alot of time. nice visuals and sound design too. wish it had more power ups to play around.
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The G.N.A.W. Protocol's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #1 | 4.462 | 4.462 |
| Audio | #23 | 4.077 | 4.077 |
| Enjoyment | #28 | 4.231 | 4.231 |
| Overall | #70 | 3.859 | 3.859 |
| Visuals | #415 | 3.846 | 3.846 |
| Innovation | #486 | 3.231 | 3.231 |
| Theme | #645 | 3.308 | 3.308 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
There are items that increase risk when chosen but reward you with better upgrades.
What code and assets did you not make from scratch during the jam (if any)?
We used the Micro 5 font designed by Sarah Cadigan-Fried. https://fonts.google.com/specimen/Micro+5
We also used the Press Start 2P font designed by CodeMan38. https://fonts.google.com/specimen/Press+Start+2P
How many people worked on the game?3




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