Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Yeah now I definitely understand what you said about difficulty on my game lol. You're game is really challenging, but not in a unfair way, the Lobotomy mechanic it's really cool. So I made a great party when I got a good firing rate, but I died many times and couldn't beat yet. The concept of the game is basically ready, you only need polishing after the jam, pretty good game. The room with the big blue guys and a lot of small enemies is really challenging. Well, your game has potential to expand. Congrats!

(+1)

Yeah, didn't really used my time wisely for this jam.  the first few days I didn't do anything, only on wednesday that I really start putting stuff together and even then I really didn't put out the hours. As I results I didn't really had time to add most of the stuff I've wanted, like more guns, or a small random generation system, actual final boss and more upgrades for the lobotomy, music and such. But luckly for me, the jam did allowed 48h period to fix bugs, so I rushed 30 minutes before the deadline a small UI, as the bugs I would fix later. Now most game bugs are fixed, I think.


Maybe I will polish the game after, I don't know, I well see :D