it felt cool kept me playing for a while although the wall jump was hard to master and thus anyoing and involded mostly spamming random move and the jump button also i don't like the feel of lososing you rprogress after each level maybe make it so some perks persist but i see why you did it how you you did it and i woudl have done the same ( jus suggestion for a potential post jam update) also i think you have to make the hitbxes of the spikes more generous they felt veeery annyoing to get arround but the graphics look cool and the soundrtack is addictingly amazing, i also love the digging, and the mechanic with the bag is a great take on the theme, overall great submission