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The Critter Council's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #850 | 3.305 | 4.143 |
| Innovation | #1135 | 2.507 | 3.143 |
| Audio | #1237 | 2.393 | 3.000 |
| Overall | #1326 | 2.469 | 3.095 |
| Gameplay | #1370 | 2.279 | 2.857 |
| Enjoyment | #1484 | 2.279 | 2.857 |
| Theme | #1638 | 2.051 | 2.571 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You have three items to choose from, and three enemies to face.
You must take one item with you into each battle.
Each enemy is stronger than the last.
Among the items, one is cursed, one is decent, and one is powerful.
Win, and you carry your item forward.
Lose, and it is gone forever.
Choose the powerful item, and your battles may be easy…
but fail, and you’ll be forced to face stronger foes with only cursed relics in hand.
Will you risk it for the biscuit?
What code and assets did you not make from scratch during the jam (if any)?
some of the SFX and music
How many people worked on the game?4
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Comments
Absolutely Amazing Game!! Every Thing Was Just Amazing, The Gameplay To The Visuals It Was Great, It Was Quite Challenging But Still Truly Well Made Game..Solid Work :)
Great work on the game! Loved the visuals and the idea, it has a lot of potential. I had hard time even finishing the first boss, it was too difficult for me.
The visuals and atmosphere in this game are absolutely top-notch, with tons of rich details—I really love it. The only downside is that the combat system feels a bit too difficult. I tried many times but couldn’t beat the boss, and the jumping doesn’t feel very smooth either. I hope more feedback and polish get added in the future. This game has a lot of potential.
Very cool--fun, but too hard for me.
Even when the enemy seems vulnerable, damage I did was minimal. Maybe I wasn't standing in the perfect spot?
Ty for playing :))) im glad you enjoyed :)) we made a gameplay video in the games description showing how to beat the game incase someone cant find the enemy weaknesses
Beauuuuutiful game! But it's waaaaaay too hard. The sword is so tiny that hitting the enemy without getting hit as well is close to impossible. The idea is great, I just wish it wasn't so hard.
Hii thanks so much for playing!!
Each enemy has a vulnerable state where they will be much easier to hit! Without triggering that, they are extremely difficult to defeat. The YouTube video explains how to trigger it if needed!
Thanks for trying it out 😁
Awesome Pixel Art 😍