Play fever dream
Vampire's Eucharist's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #692 | 3.500 | 3.500 |
| Gameplay | #981 | 2.786 | 2.786 |
| Audio | #1012 | 2.714 | 2.714 |
| Theme | #1013 | 2.929 | 2.929 |
| Overall | #1037 | 2.845 | 2.845 |
| Enjoyment | #1188 | 2.714 | 2.714 |
| Innovation | #1221 | 2.429 | 2.429 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You have a "RISK" meter that fills as you narrowly avoid enemy projectiles.
What code and assets did you not make from scratch during the jam (if any)?
The sound effects were gotten from pixabay.com
How many people worked on the game?4
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Comments
That was fun and addictive. I was not sure what am I doing or what’s going on, but shooting those cultist (?) was so satisfying.
It seems you’ve done some great art that is attached to the submission but is not in the game, I guess simple, 10 seconds cut-scene on game start featuring this art would be great.
great art style
i like how the walk animations works, and the art style. good game!
thank you very much!
I like the gameplay and I like the idea of the enemy bullets being your ammo reminded me of Ikaruga.
I love this game! It's very cleverly thought out, and easier to understand than I first thought. Makes you feel like a real daredevil, dodging shots and grabbing enemy bullets out of the air :3
thanks! it's most of ours' first and the mechanics quickly crept out of hand
Very cool risk/ reward mechanic! Love the art as well
now to find a way to integrate biscuits....
Interesting mechanics!
Very cool visuals, the gameplay core is also pretty solid.
thank you! painstakingly forged in the fires of blnder cloth simulation