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A jam submission

Vampire's EucharistView game page

A top-down action game featuring tense risk/reward mechanics
Submitted by Ledan's Gift, ksapor, Wollam, professionalbab — 1 hour, 47 minutes before the deadline
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Vampire's Eucharist's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#6923.5003.500
Gameplay#9812.7862.786
Audio#10122.7142.714
Theme#10132.9292.929
Overall#10372.8452.845
Enjoyment#11882.7142.714
Innovation#12212.4292.429

Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You have a "RISK" meter that fills as you narrowly avoid enemy projectiles.

What code and assets did you not make from scratch during the jam (if any)?
The sound effects were gotten from pixabay.com

How many people worked on the game?
4

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Comments

Submitted (1 edit) (+1)

That was fun and addictive. I was not sure what am I doing or what’s going on, but shooting those cultist (?) was so satisfying.

It seems you’ve done some great art that is attached to the submission but is not in the game, I guess simple, 10 seconds cut-scene on game start featuring this art would be great.

Submitted(+1)

The game's art is very good, I liked it!



Submitted(+1)

great art style 

Submitted(+2)

i like how the walk animations works, and the art style. good game!

Developer

thank you very much!

Submitted(+2)

I like the gameplay and I like the idea of the enemy bullets being your ammo reminded me of Ikaruga.

Submitted(+1)

I love this game! It's very cleverly thought out, and easier to understand than I first thought. Makes you feel like a real daredevil, dodging shots and grabbing enemy bullets out of the air :3

Developer(+1)

thanks! it's most of ours' first and the mechanics quickly crept out of hand

Submitted(+2)

Very cool risk/ reward mechanic! Love the art as well

Developer

now to find a way to integrate biscuits....

Submitted(+2)

Interesting mechanics!

Submitted(+1)

Very cool visuals, the gameplay core is also pretty solid. 

Developer

thank you! painstakingly forged in the fires of blnder cloth simulation