Nice game! I loved the art!
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Risk it, Biscuit!'s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #117 | 3.769 | 3.769 |
| Theme | #220 | 3.769 | 3.769 |
| Audio | #297 | 3.462 | 3.462 |
| Overall | #445 | 3.410 | 3.410 |
| Gameplay | #710 | 3.077 | 3.077 |
| Enjoyment | #732 | 3.231 | 3.231 |
| Visuals | #978 | 3.154 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You can risk ascending the level for greater dangers and rewards that increase your value faster!
What code and assets did you not make from scratch during the jam (if any)?
I did not make the music or the sound effects
How many people worked on the game?1
Comments
I really liked the concept! I also enjoyed the art, and the fact that my biscuit was saved in the main menu when I returned! really cool detail. My wife also really enjoyed playing it! :)
Music was pretty loud on startup, and I wasn't exactly sure where to go at the start. I liked the art style and besides the volume the music was cool.
This is very well made! Art and sound is clean, and I love how you have implemented risk. If I had to give any other feedback, it would be about finding a way to reduce repetitiveness over rounds, and perhaps improved controls and jumps. This is the highest rating I have given so far, well done and great game.
Fantastic game. I love the theming and the risk/reward element of whether or not you want to keep playing when you've broken your own record. One thing though, some of these jumps feel absolutely unfair, like they require pixel perfect precision which doesn't feel right. If you could make some of the platforms just slightly closer together that would be nice.
Cool game, you spend the time well :) Little Tip: the font is very hard to read and as the tutorial is a very long text its kinda hard to follow
I loved the visuals the bake it page is super nice.
A few things personally:
Firstly, I struggled with playing this game, I like cookies and this one is a biscuit main character.
Secondly, character movement too hard maybe it skill issue but I keep getting flattened by the rolling pin
Wish it was a bit more forgiving
I like how simple it looks but still feels engaging while playing.






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