Great rage game, maybe it needed a notepad so I could draw me self some rage doodles while lmao
SexyCookieEater
Creator of
Recent community posts
Very creative game. Even with the arrow pointing from the clock to the cards in game page it was a bit confusing a first. But once I figured it out it was smooth sailing. It is very cool how you can pause the game and start/stop the watch at any time but I felt that might be too strong. I just sat there farming 9s and hoping for 9 * 15 + 9 * 15 combo. Turns out if you have two 9s and you put them on the cards before you are blinded then you can send both 9 cards out pretty much winning every time until Mr Timelord becomes too strong.
Any sound effect is appreciated in the future, this with clock sounds would go so hard. Pretty good start on a peak game in my opinion.
Good job
It is clear a lot of work has been put into this game, first of all good job 10 people is a large team. It is playable and open-able you can move and mix drinks. Not sure what the other commenters are talking about.
The confusing part is the language, I think you went for a more alien mysterious language setting which is cool. The only part I got out of the language is me failing and them calling it Horrible Pitiful drink LMAO
Probably needed some hand holding in mixing the first drink, I can gauge the colours nicely and I can put in bubbles. The ingredients on the 2nd counter I am unsure how to actually mix in and the spin wheel feels a bit random but is actually controllable. Opposite of the spin wheel I wasn't sure what to do with those 4 buttons.
Good job my friends/habibis, a very creative game that needs a little polish to make it more translatable and you guys would be popping off
Didn't finish it but I like me some RPGM games.
I think the game could have used some more dialogue. It is an RPG after all, so some more RPG dialogue would be much appreciated. Played until after 2nd boss and it seems to keep going but I mucked up by wasting the first day resting at the throne oop. I am not sure what the random encounters are for either as you don't get exp so it is just a boss rush game then?
The MP and TP spells should be separated into their own categories
Keep up the great work
Really fantastic submission to the jam. Some of these levels are hard but I think after this. I am something of a building engineer myself!
Something that would be cool, would be to add short keys to concrete and steel beams. I thought it was really hard to get a solution in 30 seconds. Some of the earlier levels were doable but the later ones I can't imagine how to do it in 30 sec only. Giving concrete and steel beams dedicated keys would speed up my skyscrapers.

Also not sure if I should still be winning this one XD
Finished the game, very solid controls and graphics. Kinda felt like Limbo at first. The combat is a bit wonky as the needle sometimes just suspends in the air. I liked the platforming sections, I think there were a few tight jumps.
I think the scary unknown entity is something I only saw in the start. Was a little random when I saw it and I didn't see it much again for the 2nd half of the game.
Chill game, love the pottery section but could use some more variety. And wish we could see the shape again while doing the pottery
Placing the wood in the kiln wasn't super interesting. Perhaps a different kind of mini game where you would just hold the mouse to keep it in the zone after the first piece of wood. Would be comfier heh
Good job










