Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

It is clear a lot of work has been put into this game, first of all good job 10 people is a large team. It is playable and open-able you can move and mix drinks. Not sure what the other commenters are talking about.

The confusing part is the language, I think you went for a more alien mysterious language setting which is cool. The only part I got out of the language is me failing and them calling it Horrible Pitiful drink LMAO

Probably needed some hand holding in mixing the first drink, I can gauge the colours nicely and I can put in bubbles. The ingredients on the 2nd counter I am unsure how to actually mix in and the spin wheel feels a bit random but is actually controllable. Opposite of the spin wheel I wasn't sure what to do with those 4 buttons. 

Good job my friends/habibis, a very creative game that needs a little polish to make it more translatable and you guys would be popping off

Thank you! A lot of our content unfortunately was just shy of making it into the final build (the bugs were killing us at the end lol), so we didn't end up with a tutorialized first drink like we wanted. The alien language with bits of English was originally supposed to be a hint mechanic but we couldn't get it working with the procedural drink, so we put it in the drink reaction to reference your score - but unfortunately the scoring is too harsh so every drink they get they are unhappy with, hahaha! We'll be polishing the game more after the jam, we had a great time making it.