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(+3)

Very nice Paper Mario ish asthetic, 2.5ds are usually 2d games in 3d models, i think prince of persia sands of time on PSP, this one is paper sprites on 3d background (I guess 2.5 d could go both ways)

The animations are really smooth  and look really good, I think it is a much better decision than 3d everything in this case.

I felt the holes in the levels to be annoying, maybe spike damage would be a better fit, the hole doesnt feel like a good challenge to me.

The precise shooting is a design choice but in top down view without projectile and direction it kind of feels odd or that my bullets are not going at the right place, something like spawning a spike would be a better logical fit than bullets for eg.

These are just minor nitpicks, I think your game is pretty cool and some adjustments would go a long way.

Congrats on making a cool and beautiful game in 7 days

Thank you for playing our game and for your amazing feedback! We are taking notes and intend to update the game later, adjusting the minor nitpicks you mentioned and adding new levels, cards, and enemies.