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Bento Brawl's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #295 | 4.026 | 4.026 |
| Innovation | #595 | 3.092 | 3.092 |
| Audio | #604 | 3.145 | 3.145 |
| Overall | #704 | 3.167 | 3.167 |
| Enjoyment | #787 | 3.184 | 3.184 |
| Gameplay | #868 | 2.921 | 2.921 |
| Theme | #1237 | 2.632 | 2.632 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
All those cheap meals belong to one place, OUR STOMACH. Run, Fight, Risk it all! don't let anyone take our precious half-priced bento!
What code and assets did you not make from scratch during the jam (if any)?
We used skybox, vfx assets from the assets store, and some system package like Audio by Hellmade.
How many people worked on the game?5
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Comments
This is clearly a well-crafted project, congrats!
Cute little game! Loved the art style and the audio design which adds to the quirkiness of the game.
Very fun game! Feels very robloxy and velocity made the controls very difficult. Great work! *this game was live reviewed here: twitch.tv/gratefulllyivory (will post vod after stream)
Oh my gosh this game is so fun!! Gotta say, I am SO glad you can't accidentally run off the edges xD The 2D art and the 3D art blends so well together! Great job with this one!!
Pretty fun. The movement feel slippery which adds fun to it. Good job!
The game is fun art is good, but the punch hitbox is weird and the player is a bit too slippery imo
I like the 2.5d look of the game. it's a fun and simple! The only thing I’d suggest is making the player feel less slippery.
The art work well, you did a good job integrating 2d art in the environment, the paper mario like VFX are smooth (rotation, or when someone get knocked) juste be careful, their was some depth test fail at the back of the map.
The gameplay is simple but fun. I would balance it a bit by making the AI more aggressive, it felt like they never tried to punch me (even if I saw some of them hitting each other.
Very fun game! The movement was a bit hard to control at first, but I eventually got it down! I think this game would benefit if the movement was less slippery. This game really drove out the competitive side of me, even though I kept getting poor scores.
A nice innovative game! Having multiple enemies sure is challenging! I liked the 2.5D art and the sound effects. Good job!
Cool mix between a bitthem up with take the flag haha, loved
So much fun! One of those games you just wanna sink into and keep playing to see what wild level comes next.
Love the 2D-in-3D look super eye-catching visuals, and the sound design totally nails the vibe. Awesome work!
Really good art and smooth gameplay, I love uppercutting vikings and stealing their lunch. Really nice sound effects and overall just a solid brawler, kinda wish for multiplayer to make this a party game :>
The enemies were too scary at level 2 but overall this game is enjoyable!
Love the art style! movement is abit slidy and kinda hard to hit the enemies
The artstyle and concept are amazing!
I just dont know in wich direction I currently punsh, there cold be a visualisation for that (e.g. small arrow under the player.
Well done!
I LOVE THE ARTSTYLE
you need to make some bigger game like this, your artstyle has much bigger potential than just a jam game. good job
This has a lot of potential to be a party game!
I think the combat felt a bit unreliable. Sometimes I managed to stun the other girls, but there were enough occasions where it seemed as if it didn't work. If it's tied to a stagger, I think it needs to be clear. Otherwise, maybe add the possibility of gathering strength by holding the attack button to give a blow that really hurts other players (which would feel more consistent and fit into the anime aspect of this as well).
This is a really cool entry though, well done.
Beautiful! I love the paper style in a 3D world, it really reminds me of an anime that’s all about battles for bentos hahaha, congrats!
I can totally see this game coming out as a party game (after polish). The 2.5D aspect makes it fun to look at and I love the icy controls. I assume you made the sound effects yourself and it makes the game pretty funny. Some improvements for hitting range and performance would make the game way better. Also the sprites sometimes clips through the walls but those are easily fixable.
If you add some variety to the gameplay (new gamemodes, level modifiers, local and online multiplayer) and polish, I can totally see it being on Steam and having sales. Great game :)