Really loved the look of this game, I love the design of the enemies and characters, and the icon as well! The gameplay felt fun overall, though a bit tough when the player is slow and had to go around the whole thing, to then after be more on the other side already. Still, it’s a creative idea and well for the jam!
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Aetergard's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #746 | 3.036 | 3.036 |
| Visuals | #784 | 3.393 | 3.393 |
| Enjoyment | #827 | 3.143 | 3.143 |
| Overall | #1060 | 2.821 | 2.821 |
| Innovation | #1260 | 2.393 | 2.393 |
| Theme | #1261 | 2.607 | 2.607 |
| Audio | #1262 | 2.357 | 2.357 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Between battles, you can upgrade your weapons — but with a twist. Power comes at a gamble: will you play it safe, or risk it for the biscuit for a devastating upgrade at the chance of losing it all?
What code and assets did you not make from scratch during the jam (if any)?
none
How many people worked on the game?4
Comments
Wonderful visuals in game and even the icon, really attractive. During gameplay there really isnt any way to protect the towers other sides, not sure how you could fix it: maybe the tower has a half movable barrier and ourguy is trying to protect the open left part or sth like that. also i cant even hit enemys on towers sides without going exactly behind them(cant see projectile after shooting). its really frustrating cuz waves come from all sides and you need to circle at least twice to clean while machine ,which is unfixable, needs to tank. if i said anything wrong, feel free to correct me. Good luck on your next project!
Really cute tower defense game! I love the upgrades and the fact that you have more than one weapon. I think an important thing to add would be proper strafing animations so that the direction the legs move matches the actual direction you’re moving.
So, I really like it a lot. As you asked, here are some notes (just my personal opinion): I would change the sound of the bullets of the first weapon because over time it gets a bit annoying. I’d also add weapon switching with the scroll wheel, which I think feels nice. Maybe, maybe I’d also add a highlight on the equipped weapon in the bottom left where the weapons are displayed. Other than that, I like it a lot!
Fun game, liked it being a circular board so you had to think about getting to the other side in time before enemies dealt too much damage. I did run into some issues when switching guns where they would either get jammed or the aim would be much further to the right of my cursor.
A nice tower-defense style game! I like the art style and the wave system, the UI needs some work though -
1) Make the tower hp slider non-interactable (in the editor you can turn off the interactable option)
2) You can't quit the game in the upgrade menu (set the canvas order layer for the pause menu higher than that of the upgrade UI panel)
Apart from that, a tutorial would be helpful for newer players (especially regarding weapon switching); overall good job!
I liked the game, it has really fun gameplay, despite not making the enemies more difficult or offering a variety of behaviors. Lots of potential!
Cool game! I liked the graphics and the variety of upgrades. Good job! :D
Nice wave shooter, would be cool if you could shoot the corpses. Good upgrades and interesting graphics !
Pretty good, but the game would feel better if enemy corpses didn't block shots and if object materials were less smooth.
Impressive 3d assets. Visual side is very good. As for the player experience, i couldn't tell if I was shooting or not, sometimes it does, sometimes not? Audio is also quite lacking. Overall good fun, high rating for visual side :)
Top down, round based shooter!!! MY FAVOURITE! I liked the rotation mechanic. The bullet particle effect needed to be a bit more clear because It blended too much with the background. The time for each wave was also a bit too long. But those are small things. Good job though 🤗🤗
Played your game! Honestly, the shooting sounds and background music don’t quite match, but I liked the game’s pacing🙂
This game art style is pretty charming i love it , the sounds of the guns were honestly awful in my opinion , game get repetitive really quickly and there is really only a single enemy which is the robot , when i was playing sometimes i would accidently click a random card because the pop up is very sudden. over all decent game , keep going !
Well, look!
- We need to solve the problem with the appearance of upgrades. Since I spammed clicks to attack, I often just chose a random upgrade.
- I would like a visual display of weapon reloading
- For some reason, my weapon fired to the right of the laser.
- There are not enough sounds for the robots.
But the game is good! Visual is cool






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