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Party Hell's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #480 | 3.240 | 3.240 |
| Gameplay | #706 | 3.080 | 3.080 |
| Visuals | #877 | 3.280 | 3.280 |
| Enjoyment | #924 | 3.040 | 3.040 |
| Overall | #1021 | 2.867 | 2.867 |
| Theme | #1113 | 2.800 | 2.800 |
| Audio | #1607 | 1.760 | 1.760 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You need to decide if you want to spend more time in a level to get treasure but also risk failing, when it is viable to leave level early
What code and assets did you not make from scratch during the jam (if any)?
I used Aron Granberg's A* Pathfinding asset from the Unity Store as well as Code Monkey's Toolkit for a few quality of life things around the project
How many people worked on the game?1
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Comments
love the movemnt style,so creative and out of pocket,i love the yellow dude he looks so stupid
Really loved the mechanics! and the nice tutorial implementation step by step. congratz!
Pretty fun when I try to minimize the movement, but it still got me. The experience would've been better with some sound feedback though!
Honestly everything I was going to say has been said!
This game has a lot of potential as a fun co-op game; but it really needs a soundtrack or some feedback.
LOVE the little guys, though!
Man, i really love the puzzle idea and rts control that suit the game pretty well. My issues here is the game lack of feedback on each interaction as we go. Feedback like sfx or visual effect will make this game much more better and rewarding. Great game thougt!
Cool game! I really like the animation thing for each of the party members. Great Job.
Good game! I like the art style and the idea. But I can’t remeber the hotkey well. lol
Me: hmm, nice, but this is pretty easy
Game: Puppet Master!
Me: uh-oh
Excellent pathfinding. Could probably bring in the new mechanics a lot earlier, but I can see an interesting puzzle game here
Cool game, very nice, love the artstyle, the spinning pathfinding is fun, the pathfinding is great as well, awesome and brilliant game!
The art is pretty good. But I really like the pathfinding implemented. It's really smooth. There's a lot that could be further developed with the type of game you're making. Good job!
Love silly art style. however the game currently doesn't involves meaningful risk/reward, completed the game without collecting extra treasure. additional mechanics appears a bit late, you need to pass a couple of levels when you just click on the button and that's it. Wish there more situations where you have to think about proper use of ability to pass a level.
Art style is fun and goofy, especially the animation of how they move across the map.
But I dont really feel the risk most the time.
I could not remember all the hotkeys so I just bruteforced it which was close on some levels, I definitely had to not risk it in most cases. But it was still risky
Congrats on a great game
The character designs were great! You managed to fit a ton of different threat mechanics in as well. The game gets pretty hard, but it was a lot of fun. Great Work.
The controls feel smooth and intuitive, I really liked that
Character movement is so fun and having a variety of them is a nice touch!
Having Hotkeys for each character really helped in completing the lvls fast and in time.
Nice game well done!
Wow, really cool, Wanted to ask you about pathfinding, but saw the comment :)
i think the guys look abslolutely hillarious, the gameplay is fun, butcould be sped up a little bit, also i think it would definitely profit off some free sounds and music but great game overall
funky little guys groove away from the horrors
fun concept! having some icons on screen to show which guy gets controlled by which key might be nice. made it out with 8 treasures ^^
I like the idea of controller multiple players to solve a puzzle! However, it could use some sound. 5/10 foxes 🦊