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Factory Made's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #783 | 2.963 | 2.963 |
| Innovation | #903 | 2.778 | 2.778 |
| Visuals | #918 | 3.222 | 3.222 |
| Overall | #1000 | 2.886 | 2.886 |
| Enjoyment | #1027 | 2.907 | 2.907 |
| Gameplay | #1084 | 2.667 | 2.667 |
| Theme | #1124 | 2.778 | 2.778 |
Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You bought a biscuit factory after getting laid off, work during the day and survive ghosts at night.
What code and assets did you not make from scratch during the jam (if any)?
1. Sack asset - https://assetstore.unity.com/packages/3d/props/exterior/farm-props-pack-197293
2. Font asset - https://www.dafont.com/super-golden.font
3. Factory Assets -https://assetstore.unity.com/packages/3d/environments/industrial/rpg-fps-game-assets-for-pc-mobile-industrial-set-v3-0-101429
4. Ghost Assets - https://assetstore.unity.com/packages/3d/characters/creatures/ghost-character-free-267003
How many people worked on the game?2
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Comments
Thanks for playing!
The game is simple but interesting to play. The audio is nice :)
Thanks for playing!
Solid vertical slice/prototype. It's an adventure game that could certainly be expanded on if you wanted to. There are certainly some niceties that could be added for a better game feel. Animations for the doors would be one of them. More stuff in the environment would be nice as well. I did see one oddity where the work items while held would rotate as I moved the mouse left and right. Fixing that would be a bonus as it just doesn't look right. Overall, I'd say you got a good start on something that could end up being really good. Good job!
Thanks for playing and for the feedback!
Nice
Thanks for playing!
Story presented in game is sounds depressing for me xd
Thank you for playing XD !
I did find it quite funny, it fells like during development you decided to switch gears to something more horror-y. I feel like the throwing mechanics could be incorporated into the second stage, you could use them to scare off some ghost or something.
It was a fun short game, 3D games have this disadvantage of more complexity to handle during a jam so getting a full game out is impressive in itself :)
Thank you!
Cool game, was kinda short but I really loved the audio.
Thanks for playing!
like it but a little short, otherwise really good!
Thanks for playing!
Cool little sim, feels like it really nails the genre’s fundamentals. Love the way it’s presented, too!
You can tell you were going for something narrative-driven simple, but done with style.
Only thing, I wish the story felt a bit more connected. I got suddenly thrown into a new scene and wasn’t totally sure what just happened… all I knew was, yep, now I’m nervous and kinda scared :D
That said? Totally think this idea has legs keep building on it!
Sound design’s great, by the way, really sets the mood and feels polished. Keep it up!
Thanks for playing and for the feedback!
Good job! I like the ghosts. :)
Thanks for playing!
The controls are simple to get and understand. I did have some issues at the start with place / throwing items into the container, not sure if the objects are colliding with the player character.
Thanks for playing and for the feedback!
the music hurt my head. why was the percussion out of time with the guitar
Congrats in getting a game into the jam! game development is tough
I liked the concept
Thanks for playing and for the feedback! I will improve on music for sure!
Nice game overall. The music is excellent. The concept and theme totally aligns with your game
Thanks for playing!
Nice and simple, I like it. The controls could be improved more, for example having a mouse sensitivity settings would be nice since the current one is a bit too high for me. But other than that, good job!
Thank you for your feedback and we will add a sensitivity feature in future builds, thanks for playing!
The idea is cool and the art is actually it’s own cool vibe, the music is nice, I like it. However I feel like it was too big of an idea for the amount of people and time, would love to see if it develops more in the future/
Thank you for playing! You are right, we are diving into this genre to develop more in the future; sorry if it felt too short and thank you for your feedback!
I really liked killing ghost with flashlight mechanic. But I had some issues when I tried full screen. It wouldnt let me pick up objecets. Keep up the work its a good one
Thanks for playing and for the feedback!
Yes.. 3D first person controller game.. has enough potential to be developed further. Good job! :D
Thanks for playing!
This was pretty good with nice art and fitting music. I felt like it would be more fun if there was less hand-holding. But a solid entry nonetheless!
Thank you for playing! The objectives were added for newer players who might not have played many games, I understand your point though.
This game was really fun and i enjoyed playing. The art style is really cool and fits the them and the game itself perfectly. Rated 10/10
Please try my game as well and comment and rate your experience D:
Racookie Heist
Thank you for playing! I have rated yours as well :D
I know, Thankyou, it means a lot :D
Nice little 3d game here and good job for just a week! Interesting level design and asset choice. The music is also nice!
Thanks for playing!