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rock paper scissors's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #1008 | 2.665 | 3.125 |
| Gameplay | #1258 | 2.452 | 2.875 |
| Theme | #1366 | 2.452 | 2.875 |
| Overall | #1376 | 2.399 | 2.812 |
| Audio | #1392 | 2.132 | 2.500 |
| Visuals | #1429 | 2.452 | 2.875 |
| Enjoyment | #1510 | 2.239 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
you risk your money for more money (biscuit)
What code and assets did you not make from scratch during the jam (if any)?
the button framework
the particle framework
the text rendering framework
How many people worked on the game?1
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Comments
I really enjoy the gameplay loop of play rps>buy items>repeat. The visuals are a bit intense on the eyes though. I like like how the player is able to calculate and manage risk by reading the charges of each hand.
Interesting concept. I really like the strategy aspect of knowing how many of each hands each player have.
Thank you for the feedback. Just a question, do you know about the shop? I've had friends and family play test the game, but most ignored the shop or didn't notice it. Other people in the comments also haven't mentioned it.
The game is great, I think there's potential for a great game if the mechanics weren't so balanced against the player xD. I have spent most of the game in "minimize losses" mode, and out of 3 attempts, I have managed to pay the 30 debt once. I think when generating "hands" giving a better chance to not have situations where you get 8 papers and the opponent 8 scissors, while it could very well happen it certainly doesn't feel great for the player. Overall great job, the game is fun and has great potential.
thanks for the feedback, I'll try to add pseudo random generation in future games
very cool game just a bit confusing on how to win as the ai seems to mostly always play the perfect counter to cancel or win rarely choosing the loosing card unless forced. Cool nonetheless and done by 1 person.
ty for the feedback
Sadly, game is cut off on web so I couldn't play it. Let me know if it gets fixed so I can give it a shot!
I changed one of the flags so hopefully it works on your end now.
Yep! Seems to be working now, thank you!
The game was cut off for me I couldn't play it on WebGL but downloading the game worked.
The game was pretty fun but pretty difficult idk if I got bad RNG but I was pretty much at 0 dollars the whole game. But the concept is still pretty cool.
I wanted to do this as well but couldn't cause of complexity. Glad to know Balatro RPS lives on through you :)
Such a cool concept! Nice take on the theme