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A jam submission

CookiesTDView game page

Defend against hordes of enemies with cookies as your currency and health point at the same time!
Submitted by JemyDev — 3 hours, 56 minutes before the deadline
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CookiesTD's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#3003.6973.697
Gameplay#4273.3643.364
Theme#5903.3643.364
Audio#6533.0913.091
Overall#6563.2223.222
Visuals#8813.2733.273
Innovation#11152.5452.545

Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
Cookies act as your HP and currency at the same time so spend wisely or you will lose the game! Random events will occur every 5 waves for you to risk it to earn more cookies!

What code and assets did you not make from scratch during the jam (if any)?
All listed under the credits section in game description.

How many people worked on the game?
1

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Comments

Viewing comments 26 to 21 of 26 · Next page · Last page
Submitted(+1)

Loved the loop of placing towers and upgrading them- tying health to currency was a great choice for risk and rewards!! Only minor complaint is I wish the UI showed that you could upgrade towers cause everything else about the game was super intuitive, didn't need the tutorial at all!

Developer(+1)

Thanks for trying out the game!

Submitted(+1)

Nice, I love the art style! however i kinda found it unfair how if i had 0 it failed me. Great game though!

Developer

Hi, thanks for playing the game! Yea the number of cookies is your HP so when you have 0 cookies left, that means you ran out of your health so you lose the game. The point is to control you expenses while also maintaining your HP so you can survive through waves of enemies.

Submitted(+1)

Oh thank you for the clarification,  it makes sense now

Submitted(+1)

I like that you included a leaderboard! Fun touch. The start screen and cookie animation transition were also nice.

The risks were interesting. I had one early that gave me 1,000 cookies which let me buy a lot of towers. Also liked how the towers turned to face the way they were shooting.

Developer

Thanks for the warm feedback!

Submitted(+1)

Nice little tower defence. The risk factor was really nicely implemented here by having the player risk harder waves for higher rewards.

Keep up the good work!

Developer

Thanks for playing the game!

Submitted(+1)

I had a good time! Wave 20 was quite a sudden jump in difficulty hehe. Thematically I feel like it didn't incorporate the cookie thing so much, but as a week long project TD game? Fun!

Developer

Thanks for trying out! The theme "Risk it for the biscuit" actually means you need to risk accepting an offer in order to get a reward / benefit so it doesn't really need to be related with biscuit. Having the idea of cookie as your currency and HP is just an extra thing tho!

Submitted(+1)

Fun game. Risking waves are interesting mechanic

Developer

Thanks for playing the game!

Viewing comments 26 to 21 of 26 · Next page · Last page