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A jam submission

Biscuit CrawlerView game page

Intrepid adventurer enter the dungeon in hope of regainig your familly's glory and more importantly Biscuits
Submitted by grizzy games (@Grizzlygamess) — 10 minutes, 58 seconds before the deadline
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Biscuit Crawler's itch.io page

Results

CriteriaRankScore*Raw Score
Visuals#314.6254.625
Audio#3613.4063.406
Overall#5293.3233.323
Theme#5533.4063.406
Gameplay#9012.8752.875
Enjoyment#9343.0313.031
Innovation#10702.5942.594

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
The amount of biscuits determines the difficulty but is also needed to advance certain stages

What code and assets did you not make from scratch during the jam (if any)?
everything is mine

How many people worked on the game?
1

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Comments

Viewing comments 25 to 21 of 25 · Next page · Last page
Submitted(+1)

Very fun game with great visuals. I had a problem tho: I found a "mimic door" which required 50 biscuits and I didn't have enough, but I wasn't able to leave the room (pressing S to go back would just reset the same room). Anyway, it's a really well made game, great job!

Developer

Thanks for playing! That is likely a bug sorry bout that

Submitted(+1)

Interesting little game. But I think I got soft locked. There was a dead end and you could only go back but I could never leave the corner. 

Developer

thanks for playing! Sorry about that it is probably just a visual bug i you check the map it should be correct on there

Submitted(+1)

Similar to what others have said below, some more feedback on inputs would be good, and clearer navigation. That being said, this is off to a great start with some really compelling aesthetics. I liked your interpretation of the theme; having the biscuits scale the difficulty and heal you was an interesting idea. Nice work for a weekend!

Developer

thanks for playing! I wasn't too sure about how to go about with the navigation, so it ended up a bit scuffed lol

Submitted(+1)

The art is very good and the music sets an eerie mood for the entire game. I found navigating difficult though and couldn't really get a grip on how to move around. Faced one enemy that I barely beat and I would really like to delve deeper into this dungeon if I wasn't hindered by the movement. Really cool that it was made by a single developer.

Developer

thanks for playing! I should have made navigation a bit clearer, lol

Submitted(+1)

Very good looking and sounding take on the classic dungeon crawlers!

Some basic feedback:

  • Button and other interactive objects on the screen could use some hover and press effects, even changing the cursor to pointer would help with making them feel interactive.
  • There is Spell button that seems not working, or at lest not working until you find a spell somewhere. Guess it can be hidden before it’s available.
Developer(+1)

Thanks for the feedback! Spells are collectables that you choose from. Hiding the spell button before you find any spells sounds like a better idea, and I totally agree with the press effects. It came down to time constraints for that, unfortunately.

Viewing comments 25 to 21 of 25 · Next page · Last page