Amazing art. I loved how it looked. To add to the game feel you could try better use of sounds - for example when hovering over the diary entries having a scribble sound effect would add to the whole hand drawn art vibe. Great job!
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Marmoreus's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #581 | 3.624 | 4.250 |
| Innovation | #1201 | 2.452 | 2.875 |
| Overall | #1354 | 2.434 | 2.854 |
| Enjoyment | #1369 | 2.452 | 2.875 |
| Audio | #1392 | 2.132 | 2.500 |
| Gameplay | #1623 | 1.919 | 2.250 |
| Theme | #1651 | 2.025 | 2.375 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
An introspective visual novel about the courage to risk yourself in order to shape your own path.
What code and assets did you not make from scratch during the jam (if any)?
None
How many people worked on the game?5
Comments
A little introspective on the matter of art and an artist struggling on making art. It would fit into a interactive experience more than a game (though that is very debatable in itself)
I quite like the theme in itself, though I think a lot of the thing that happens is quite random (you choose and see a scene), not a lot of player agency there - but I guess irl you can't really what is gonna happen next anw.
My complaints are mostly with the music:
1. when starting the game there is almost no music
2. sometimes the music got cut off after each scene, maybe have it play through the entire game may have been better?
I like the art, you make a nice work with this one and take a little deepening about the art, that's so philosophical. I like it, congrats ;)
A lovely little visual novelette that leaves you in a slightly melancholic yet hopeful mood. Good job!
It took me time to understand that the strory had in fact a branched narrative and you had to choose what to do during the day. Globally i'm not really satisfied with the narration, the project seems unfinished (got a blank diary on saturday twice). Good submission though, i know this kind of media is not easy to produce and i enjoyed some visuals / narratives.
i thought it looked nice and i can see the theme of risk in the story! The further I got, the less i saw or the more bugs i think? what is NCREAFLOODQ
Such an incredibly beautiful game. And, as a big Camus fan, I enjoyed seeing Sisyphus at the museum.


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