The gecko was very cute, and the music was an absolute bop. Please give that gecko a boop from me (Banana.) It was hard to tell when we picked up notes, versus when we missed them, as they vanished in both instances instead of having different animations or any indicator, aside from score. Other than that, this was very fun thank you for making it!
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Guitator: A Gecko in Treble's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Audio | #3 | 4.000 | 4.000 |
| Special Object Implementation | #7 | 4.200 | 4.200 |
| Gameplay | #8 | 3.000 | 3.000 |
| Overall | #8 | 3.267 | 3.267 |
| Polish | #11 | 2.900 | 2.900 |
| Visuals | #15 | 3.100 | 3.100 |
| Theme Implementation | #20 | 2.400 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How did you implement the theme?
Corruption is happening on the music and sounds with some glitchiness and later in the gameplay the gecko and notes become "corrupt".
How did you add the special object?
The music and sound effects contain guitar instruments, the "road" the character walks on in the neck of a guitar






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