Challenging and entertaining game! I have to admit, I was a bit disappointed to play some random kid instead of the promoted kick-ass goblin.
Good work!
| Criteria | Rank | Score* | Raw Score |
| Visuals | #608 | 3.600 | 3.600 |
| Audio | #827 | 2.920 | 2.920 |
| Theme | #902 | 3.040 | 3.040 |
| Enjoyment | #948 | 3.000 | 3.000 |
| Overall | #955 | 2.940 | 2.940 |
| Gameplay | #975 | 2.800 | 2.800 |
| Innovation | #1335 | 2.280 | 2.280 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Perform risky tricks to get more points while delivering biscuits
What code and assets did you not make from scratch during the jam (if any)?
The font.
How many people worked on the game?3
Challenging and entertaining game! I have to admit, I was a bit disappointed to play some random kid instead of the promoted kick-ass goblin.
Good work!
I struggled to get used to the controls for a while and kept dying, but I just couldn't quit! It was addictive.
The fun visual style really took me back to the heyday of Flash games.
Really cool, great work!
Nice take on Happy Wheels!
Very impresive how you guys manages to set up so many mechanics and counting.
I cranked the soundtrack upupup! - Spin control felt too sluggish to start and then too sluggish to stop and I gave up shortly after finally making it thorugh the tutorial. I love the game, the art, the idea of the motorcycle track and I love playing as long as I did. Definitely fun!
Good stuff! Felt very epic getting shredded by saw wheels to the music.
Is there a difference between the goblin and the kid? I liked the art and the music was good though its loop is a little short. I never really got the hang of it nor did I have the patience to grind enough money to get up to the like dangerous routes that looked like they might exist? But it’s a fun take on a classic formula and all very polished feeling. Good work!
The capsule art looks great and definitely made me want to try it. I couldn't quite get the feel of the controls when in the air.
This brought memories of Happy Wheels which was great fun! Good gameplay loop and the challenge increases well so good job with the level design. Not sure about the music matching the style of the game but I had a lot of fun playing! Good job!
Sick art and Music! Flying around on the bike and doing tricks felt great. Nice job :)
Nice game - somewhat similar to our own! The forward rotation makes it challenging to land, but it's quite satisfying when you succeed.
Cool idea. Was pretty well executed, although I wish rotation had been on separate buttons from accel/reverse.
Cute art style, it doesn’t fit with the music at all but I loved it hehe. Biscuit hat? Sign me up! This game really brought me back to the era of Flash games, thanks for the nostalgia.
The controls are a bit finicky. I’d make Q and E a little less sensitive, and I felt like jumping would work better if holding the space bar charged the jump and releasing it made the character jump higher.
Reminds me of Elasto Mania with added mechanics and better graphics.
The bike could be a bit more responsive in the air, but otherwise fun!
Nice little game! The controls felt a bit too punishing.
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