The textures and intrumentation are really well done, i loved listening to it. The composition is on great path and has a really good flow. Keep experimenting like this please!!
Play soundtrack
Trace's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Storytelling | #119 | 3.450 | 3.647 |
| Impression | #122 | 3.450 | 3.647 |
| Quality | #126 | 3.505 | 3.706 |
| Overall | #132 | 3.416 | 3.612 |
| Creativity | #148 | 3.338 | 3.529 |
| Composition | #155 | 3.338 | 3.529 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Description
Trace is the story of a hand-drawn boy on a bike, exploring a post-apocalyptic world shaped by unclear memories. As the boy journeys through fragmented memories of the past, he slowly uncovers the truth of his existence. He is the soul of a long-dead child, now wandering the Earth in hand-drawn form. The boy eventually discovers his creator, a real child who passed away.
The gameplay is supposed to play like Limbo with some puzzle-solving elements. It’s a quiet, introspective experience, meant to feel both haunting and beautiful.
The music I composed for this submission represents a level based on a summer memory at the beach. The character experiences the good, the bad, and the corrupted layers of his past. I included the game’s main title theme to introduce the central leitmotif. Without it, I felt it might be unclear how the theme weaves into the level’s music, so I wanted to showcase it in full before diving into its variations.
My inspirations for this project include The Electric State, Flow, Kena: Bridge of Spirits, and Tunic. These works all share a strong sense of mood, worldbuilding, and emotional storytelling—elements I tried to bring into Trace as well.
Theme
Link(s) of the submission on streaming services
https://soundcloud.com/zayasan/sets/trace
Number of tracks3
Genre
Soundtrack use permission

Any project





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