I was basically meaning at the very end of tracks, there is still some reverb that hasn't completely died away when the track ends. If you add 3 seconds or so of silence at the very end of each track, it will allow the volume to completely fade out before the track is over. A minor thing as I say!
Viewing post in One Summer Night - JRPG Soundtrack jam comments
oooooh Dorico exports at 1 second tail by default so i definitely know what needs to be changed thank you, track 1 and 2 were like that. Couldn't export track 3 so I had to screen record with OBS and then go into Davinci Resolve to kinda manually put the start end and I can see me being way too aggressive with it! Thanks I'll definitely update the tracks after the jam.
PS: any suggestion or compliment from you is like candy to me, your submission is sublime!