I really liked the game idea, it was fun to play
Play game
Sink the Biscuit's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme | #263 | 3.730 | 3.730 |
| Innovation | #450 | 3.270 | 3.270 |
| Visuals | #779 | 3.405 | 3.405 |
| Overall | #800 | 3.104 | 3.104 |
| Audio | #850 | 2.892 | 2.892 |
| Gameplay | #1013 | 2.757 | 2.757 |
| Enjoyment | #1291 | 2.568 | 2.568 |
Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Players need to balance gaining taste for the biscuit with the integrity decreasing and sogginess increasing. This risk element is literally for the biscuit
What code and assets did you not make from scratch during the jam (if any)?
Music : https://ansimuz.itch.io/adventure-music-collection-pack-1
Fonts: https://www.kenney.nl/assets/kenney-fonts
FX - https://pixabay.com/
How many people worked on the game?1


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