A lot of fun and very creative puzzle mechanics! I'm amazed at how you managed so much variety in such a short amount of time, very well done!
BeepBoopCereal
Creator of
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Wow! that was dark. A very fun game too and all the minigames were very well made to be self explanatory with the stressful factory worker feel shining through in every aspect. The random presents falling off the line and blocking your path was a very good addition to increase variety. The thought that the little train going around the christmas tree is integral to the work of the factory is also very funny. I would have loved to see my score/presents made on the end screen so I could brag to my co-jammers. Great entry!
Very well made game! I wish the levels would have some sort of boundry or perhaps loop back around, there were a couple of times where I'd just keep panning to the left or right without ever finding the count. The shooting was very satisfying and the variety of targets between levels were very creative!
Awesome! I only managed to make it to wave 7 but it was really cool. I think the game could have benefited from having a little larger numbers for the stats and make the changes from the upgrades/downgrades a bit less impactful, since upgrading damage once seemed to make me able to kill most enemies in one hit. Great entry and really fun gameplay!
We need just a couple more! happy to play others games too! /jam/brackeys-14/rate/3847131
Really well done for your first game jam! I'm impressed with how many different effects you managed to cram in and I want to keep playing just to see more! Some people have already mentioned but it seems there is a mismatch between the expected screen size and the window size assigned in itch! Make sure to line up the resolution you set in the project settings in godot with the play window size you set in the itch settings for your project, then there should be a fullscreen button included as well!

















