Loved the loop of placing towers and upgrading them- tying health to currency was a great choice for risk and rewards!! Only minor complaint is I wish the UI showed that you could upgrade towers cause everything else about the game was super intuitive, didn't need the tutorial at all!
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CookiesTD's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #300 | 3.697 | 3.697 |
| Gameplay | #427 | 3.364 | 3.364 |
| Theme | #590 | 3.364 | 3.364 |
| Audio | #653 | 3.091 | 3.091 |
| Overall | #656 | 3.222 | 3.222 |
| Visuals | #881 | 3.273 | 3.273 |
| Innovation | #1115 | 2.545 | 2.545 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
Cookies act as your HP and currency at the same time so spend wisely or you will lose the game! Random events will occur every 5 waves for you to risk it to earn more cookies!
What code and assets did you not make from scratch during the jam (if any)?
All listed under the credits section in game description.
How many people worked on the game?1







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