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Spacetrip's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Visuals | #572 | 3.630 | 3.630 |
| Innovation | #666 | 3.037 | 3.037 |
| Gameplay | #826 | 2.963 | 2.963 |
| Overall | #875 | 3.031 | 3.031 |
| Audio | #923 | 2.815 | 2.815 |
| Enjoyment | #1031 | 2.889 | 2.889 |
| Theme | #1062 | 2.852 | 2.852 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
The more passengers you take on board the ship, the higher the risk of losing them, but it will take you less time to reach the required number of passengers delivered.
What code and assets did you not make from scratch during the jam (if any)?
-Pandazole Kitchen Food (Unity Asset Store)
-Sci-Fi Styled Modular Pack (Unity Asset Store)
How many people worked on the game?1
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Comments
Cool management game. I was only able to do 5/10 passengers, and I don't think I could win at full difficulty. One thing that I think would elevate this game is multiplayer capability. Very nice game!
Nice work. Having adaptability of difficulty is quite good. The pickup mechanic reminds me of playing half life 2 a lot. Having the tutorial thing is good onboarding. What would make that even better though would be on screen visual aids so that you under stand that this item does this thing. Whatever that thing may be.
Quite impressive game for 1 person to make in a jam, pretty good premise and risk reward as well. Keeping 10 people alive was indeed quite hard.
One thing that definitely would have helped is to have the passenger need a bit more clear, when someone is sick and you need to see their faces to tell who is in need it gets very difficult; though I think it is quite fun having things displayed in game in a sense.
Game's got a very futuristic and polished look! I could really use some look sensitivity settings though. It is very difficult to turn, so I spent most of the game facing one direction and just remembering the layout of the ship to get around. Other than that, no real issues with the game. Nice job!