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Fairy Edible Deliveries's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Innovation | #10 | 4.181 | 4.181 |
| Overall | #39 | 3.976 | 3.976 |
| Theme | #57 | 4.120 | 4.120 |
| Gameplay | #125 | 3.783 | 3.783 |
| Audio | #134 | 3.735 | 3.735 |
| Enjoyment | #166 | 3.892 | 3.892 |
| Visuals | #213 | 4.145 | 4.145 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You need to risk it and eat more and more portions of the biscuits, making it harder and harder to roll down the hill.
What code and assets did you not make from scratch during the jam (if any)?
A library called Clipper, a single stock photo, and sound effects
How many people worked on the game?2
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Comments
Yoo, just have time to play your game, and it's AMAZINGGGG!!!!! ><
The mechanics are super cool. How did the cookie bite and collision rolling thingy work in Unity! XD
Super fun game, super lovely art, I played the game for quite a while! > v<
Very unique gameplay with a unique and cute art style, well done. Managed to eat 67 % of my last cookie and it still counted. :D
I love the uniqueness of the mechanic here! the fairy's silly faces are adorable and made me giggle! Fantastic game!
I love this game I didn’t think I would spend this much time on it! One of the smartest spin on this theme I have seen so far. I would add for pc users something that shows the command to eat and start as a hint so you don’t have to look for them elsewhere. Incredible job!
Super cute game! I really liked how the difficulty came from the shape to the biscuit rather than something like weight or wind-related attributes. Along with that, the game was just super cute overall!!