Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Fairy Edible DeliveriesView game page

Biting off as much biscuits before rolling them to you customers! A silly and simple yet challange physic-base game.
Submitted by KelvinHM, fanngaipui — 1 hour, 19 minutes before the deadline
Add to collection

Play game

Fairy Edible Deliveries's itch.io page

Results

CriteriaRankScore*Raw Score
Innovation#104.1814.181
Overall#393.9763.976
Theme#574.1204.120
Gameplay#1253.7833.783
Audio#1343.7353.735
Enjoyment#1663.8923.892
Visuals#2134.1454.145

Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does the game fit the theme?
You need to risk it and eat more and more portions of the biscuits, making it harder and harder to roll down the hill.

What code and assets did you not make from scratch during the jam (if any)?
A library called Clipper, a single stock photo, and sound effects

How many people worked on the game?
2

Leave a comment

Log in with itch.io to leave a comment.

Comments

Viewing comments 65 to 61 of 65 · Next page · Last page
Submitted

Yoo, just have time to play your game, and it's AMAZINGGGG!!!!! ><

The mechanics are super cool. How did the cookie bite and collision rolling thingy work in Unity! XD

Super fun game, super lovely art, I played the game for quite a while! > v<

Submitted

Very unique gameplay with a unique and cute art style, well done. Managed to eat 67 % of my last cookie and it still counted. :D

Submitted

I love the uniqueness of the mechanic here! the fairy's silly faces are adorable and made me giggle! Fantastic game!

Submitted

I love this game I didn’t think I would spend this much time on it! One of the smartest spin on this theme I have seen so far. I would add for pc users something that shows the command to eat and start as a hint so you don’t have to look for them elsewhere. Incredible job!

Submitted

Super cute game!  I really liked how the difficulty came from the shape to the biscuit rather than something like weight or wind-related attributes.  Along with that, the game was just super cute overall!!

Viewing comments 65 to 61 of 65 · Next page · Last page