The jump mechanic is cool and unique. One feedback is that a progress bar could help to tell how high the player can jump. Well done, both of you!
Play game
Quest for Milaneso's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay | #335 | 3.467 | 3.467 |
| Audio | #544 | 3.200 | 3.200 |
| Innovation | #762 | 2.933 | 2.933 |
| Enjoyment | #767 | 3.200 | 3.200 |
| Overall | #817 | 3.078 | 3.078 |
| Visuals | #937 | 3.200 | 3.200 |
| Theme | #1348 | 2.467 | 2.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does the game fit the theme?
You have to *risk* your life to save Milaneso, your missing cat
What code and assets did you not make from scratch during the jam (if any)?
- Art assets: Brackeys' Platformer Bundle
https://brackeysgames.itch.io/brackeys-platformer-bundle
- Music by "Abstraction"
https://abstractionmusic.com/
- SFX by ivyism_
https://ivyism.itch.io/8-16-bit-half-life
How many people worked on the game?2


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